Electronic Arts Stock Retained Earnings
EA Stock | USD 150.87 0.13 0.09% |
By evaluating key metrics such as revenue growth, profitability, cash flow trends, and balance sheet strength, investors can better assess Electronic Arts' long-term financial health and intrinsic value.
Last Reported | Projected for Next Year | ||
Retained Earnings | 6.5 B | 6.8 B | |
Retained Earnings Total Equity | 8.5 B | 8.9 B |
Electronic | Retained Earnings | Build AI portfolio with Electronic Stock |
Electronic Arts Company Retained Earnings Analysis
Electronic Arts' Retained Earnings is a balance sheet account that refers to the portion of company income that is retained by the firm. In other words, it is a part of earnings that is not paid out as dividends or otherwise distributed to owners. Retained Earnings are calculated by adding net income to last period retained earnings and subtracting any dividends paid to owners.
More About Retained Earnings | All Equity Analysis
Retained Earnings | = | Beginning RE + Income | - | Dividends |
Current Electronic Arts Retained Earnings | 6.47 B |
Most of Electronic Arts' fundamental indicators, such as Retained Earnings, are part of a valuation analysis module that helps investors searching for stocks that are currently trading at higher or lower prices than their real value. If the real value is higher than the market price, Electronic Arts is considered to be undervalued, and we provide a buy recommendation. Otherwise, we render a sell signal.
Electronic Retained Earnings Driver Correlations
Understanding the fundamental principles of building solid financial models for Electronic Arts is extremely important. It helps to project a fair market value of Electronic Stock properly, considering its historical fundamentals such as Retained Earnings. Since Electronic Arts' main accounts across its financial reports are all linked and dependent on each other, it is essential to analyze all possible correlations between related accounts. However, instead of reviewing all of Electronic Arts' historical financial statements, investors can examine the correlated drivers to determine its overall health. This can be effectively done using a conventional correlation matrix of Electronic Arts' interrelated accounts and indicators.
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Retained Earnings shows how the firm utilizes its profits over time. In simple terms, investors can think of retained earnings as the amount of profit the company has reinvested in the business since its inceptions. However the methodology to make a decision over how much profit to retain is different between companies in different industries. For example, growing industries tend to retain more of their earnings than more matured industries as they need more assets investment to sustain their growth.
Competition |
Based on the latest financial disclosure, Electronic Arts has a Retained Earnings of 6.47 B. This is 83.72% lower than that of the Entertainment sector and significantly higher than that of the Communication Services industry. The retained earnings for all United States stocks is 30.65% higher than that of the company.
Electronic Retained Earnings Peer Comparison
Stock peer comparison is one of the most widely used and accepted methods of equity analyses. It analyses Electronic Arts' direct or indirect competition against its Retained Earnings to detect undervalued stocks with similar characteristics or determine the stocks which would be a good addition to a portfolio. Peer analysis of Electronic Arts could also be used in its relative valuation, which is a method of valuing Electronic Arts by comparing valuation metrics of similar companies.Electronic Arts is currently under evaluation in retained earnings category among its peers.
Electronic Arts ESG Sustainability
Some studies have found that companies with high sustainability scores are getting higher valuations than competitors with lower social-engagement activities. While most ESG disclosures are voluntary and do not directly affect the long term financial condition, Electronic Arts' sustainability indicators can be used to identify proper investment strategies using environmental, social, and governance scores that are crucial to Electronic Arts' managers, analysts, and investors.Environmental | Governance | Social |
Electronic Fundamentals
Return On Equity | 0.16 | ||||
Return On Asset | 0.0768 | ||||
Profit Margin | 0.15 % | ||||
Operating Margin | 0.21 % | ||||
Current Valuation | 37.84 B | ||||
Shares Outstanding | 250.77 M | ||||
Shares Owned By Insiders | 0.21 % | ||||
Shares Owned By Institutions | 99.79 % | ||||
Number Of Shares Shorted | 8.87 M | ||||
Price To Earning | 40.12 X | ||||
Price To Book | 5.93 X | ||||
Price To Sales | 5.08 X | ||||
Revenue | 7.46 B | ||||
Gross Profit | 5.92 B | ||||
EBITDA | 1.52 B | ||||
Net Income | 1.12 B | ||||
Cash And Equivalents | 1.87 B | ||||
Cash Per Share | 6.79 X | ||||
Total Debt | 1.95 B | ||||
Debt To Equity | 0.28 % | ||||
Current Ratio | 1.34 X | ||||
Book Value Per Share | 25.31 X | ||||
Cash Flow From Operations | 2.08 B | ||||
Short Ratio | 2.43 X | ||||
Earnings Per Share | 4.27 X | ||||
Price To Earnings To Growth | 1.41 X | ||||
Target Price | 166.8 | ||||
Number Of Employees | 14.5 K | ||||
Beta | 0.71 | ||||
Market Capitalization | 37.87 B | ||||
Total Asset | 12.37 B | ||||
Retained Earnings | 6.47 B | ||||
Working Capital | (183 M) | ||||
Current Asset | 4.35 B | ||||
Current Liabilities | 2.42 B | ||||
Annual Yield | 0.01 % | ||||
Net Asset | 12.37 B | ||||
Last Dividend Paid | 0.76 |
About Electronic Arts Fundamental Analysis
The Macroaxis Fundamental Analysis modules help investors analyze Electronic Arts's financials across various querterly and yearly statements, indicators and fundamental ratios. We help investors to determine the real value of Electronic Arts using virtually all public information available. We use both quantitative as well as qualitative analysis to arrive at the intrinsic value of Electronic Arts based on its fundamental data. In general, a quantitative approach, as applied to this company, focuses on analyzing financial statements comparatively, whereas a qaualitative method uses data that is important to a company's growth but cannot be measured and presented in a numerical way.
Please read more on our fundamental analysis page.
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Analyzing currently trending equities could be an opportunity to develop a better portfolio based on different market momentums that they can trigger. Utilizing the top trending stocks is also useful when creating a market-neutral strategy or pair trading technique involving a short or a long position in a currently trending equity.Check out Electronic Arts Piotroski F Score and Electronic Arts Altman Z Score analysis. For information on how to trade Electronic Stock refer to our How to Trade Electronic Stock guide.You can also try the Price Transformation module to use Price Transformation models to analyze the depth of different equity instruments across global markets.
Is Interactive Home Entertainment space expected to grow? Or is there an opportunity to expand the business' product line in the future? Factors like these will boost the valuation of Electronic Arts. If investors know Electronic will grow in the future, the company's valuation will be higher. The financial industry is built on trying to define current growth potential and future valuation accurately. All the valuation information about Electronic Arts listed above have to be considered, but the key to understanding future value is determining which factors weigh more heavily than others.
Quarterly Earnings Growth 0.458 | Dividend Share 0.76 | Earnings Share 4.27 | Revenue Per Share | Quarterly Revenue Growth 0.065 |
The market value of Electronic Arts is measured differently than its book value, which is the value of Electronic that is recorded on the company's balance sheet. Investors also form their own opinion of Electronic Arts' value that differs from its market value or its book value, called intrinsic value, which is Electronic Arts' true underlying value. Investors use various methods to calculate intrinsic value and buy a stock when its market value falls below its intrinsic value. Because Electronic Arts' market value can be influenced by many factors that don't directly affect Electronic Arts' underlying business (such as a pandemic or basic market pessimism), market value can vary widely from intrinsic value.
Please note, there is a significant difference between Electronic Arts' value and its price as these two are different measures arrived at by different means. Investors typically determine if Electronic Arts is a good investment by looking at such factors as earnings, sales, fundamental and technical indicators, competition as well as analyst projections. However, Electronic Arts' price is the amount at which it trades on the open market and represents the number that a seller and buyer find agreeable to each party.